3#include "../navtypes.h"
5#include <Eigen/Geometry>
20double quatToHeading(
double qw,
double qx,
double qy,
double qz);
53 const navtypes::transform_t& tf);
65navtypes::trajectory_t
transformTraj(
const navtypes::trajectory_t& traj,
66 const navtypes::transform_t& tf);
79bool collides(
const navtypes::transform_t& tf,
const navtypes::points_t& lms,
double radius);
111navtypes::pose_t
toPose(
const navtypes::transform_t& trf,
double prev_theta);
132navtypes::transform_t
toTransform(
const navtypes::pose_t& pose);
Quaternion< double > Quaterniond
A collection of utility functions and classes with common use-cases.
Definition SwerveController.cpp:145
bool collides(const transform_t &tf, const points_t &ps, double radius)
Check for intersection between a pose and a point cloud.
Definition transform.cpp:48
transform_t toTransformRotateFirst(double x, double y, double theta)
Creates a rigid transform that takes a point from the map-frame to a frame that was rotated CCW by th...
Definition transform.cpp:62
double quatToHeading(double qw, double qx, double qy, double qz)
Extract the heading from a quaternion.
Definition transform.cpp:9
transform_t toTransform(const pose_t &pose)
Convert a pose to a rigid transform.
Definition transform.cpp:85
trajectory_t transformTraj(const trajectory_t &traj, const transform_t &tf)
Convert a trajectory to a different reference frame.
Definition transform.cpp:40
double closestHeading(double theta, double prev_theta)
Get an equivalent heading that is within π radians of another heading.
Definition transform.cpp:68
points_t transformReadings(const points_t &ps, const transform_t &tf)
Convert a set of points to a different reference frame.
Definition transform.cpp:31
pose_t toPose(const transform_t &trf, double prev_theta)
Given a transform, gives a robot pose that would have that transform.
Definition transform.cpp:76
Eigen::Quaterniond eulerAnglesToQuat(const navtypes::eulerangles_t &rpy)
Convert euler angles to a quaternion representation.
Definition transform.cpp:24